Description
Key Topics Covered:
- User Practice and Attitudes: Investigates how users have adopted and integrated games into their rehabilitation processes, and how their attitudes and experiences have evolved.
- Game Technology: Discusses the technological aspects of games used in rehabilitation, including advancements in game design, accessibility, and the different types of game technologies available.
- Web-Based vs. Mobile Technologies: Compares the use of web-based technologies with mobile and pervasive technologies in delivering rehabilitative games.
- Social and Collaborative Aspects: Looks at the role of social interaction and collaboration in rehabilitation games, highlighting how games foster teamwork and community support.
- Rehabilitative Outcomes: Explores how games contribute to rehabilitative outcomes, tracking effectiveness in improving patients’ health and well-being.
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